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- DIALOGSTRINGS R_VOREDITORHINTER
- {
- T1 "Views";
- T2 "Refresh Active View Only";
- T4 "Render Safe";
- T5 "Action Safe";
- T6 "Title Safe";
- T7 "Scale Axes";
- T8 "Semi-transparent Axes";
- T9 "Element";
- T10 "Background";
- T11 "Film Format";
- T12 "Horizon";
- T13 "Major Grid";
- T14 "Spline Start";
- T15 "Spline End";
- T16 "Camera";
- T17 "Particle Emitter";
- T18 "Particle Modifier";
- T19 "Bone";
- T20 "Deformer";
- T21 "Active Points";
- T22 "Inactive Points";
- T23 "Tangent";
- T24 "Active Polygons";
- T25 "Inactive Polygons";
- T26 "Texture";
- T27 "Texture Axis";
- T28 "Activation Box";
- T29 "Animation Path";
- T30 "X Axis";
- T31 "Y Axis";
- T32 "Z Axis";
- T33 "World X Axis";
- T34 "World Y Axis";
- T35 "World Z Axis";
- T36 "Layer 1";
- T37 "Layer 2";
- T38 "Layer 3";
- T39 "Layer 4";
- T40 "Layer 5";
- T41 "Layer 6";
- T42 "Layer 7";
- T43 "Layer 8";
- T47 "Color";
-
- T48 "Grid";
- T49 "Selected Axis";
-
- OPENGL "OpenGL";
- OGL_USE "Use OpenGL";
- OGL_AALINES "Antialiased Lines";
- OGL_PERSPECT "Perspective Correction";
- OGL_MIPMAP "MIP Maps";
- VIEWS "Views";
- USETEXTURES "Use Textures";
- TOPTIONS "Textures";
- OGL_FASTREDRAW "Smart Window Refresh";
- OGL_FASTLIVE "Smart Live Selection";
-
- T50 "Vertex Map 0%";
- T51 "Vertex Map 100%";
-
- S38 "UV Mesh - Grayed";
- S39 "UV Mesh - Active Polygons";
- S40 "UV Mesh - Inactive Polygons";
- S41 "UV Mesh - Active Points";
- S42 "UV Mesh - Inactive Points";
- }
-